1. Identify a problem that may be solved with a mobile app.
Brainstorm with your table partners some possible problems you encounter in your daily life (environment, organization, health...)
.2. Once you've decided on a problem:
- identify the who the problem affects, how many people, how widespread it is.
- Are there any current solutions or apps and what are their limitations
- Target audience for the app
3. Decide on your apps purpose and features it will include. What other apps will it interact with? MAPS, EMAIL, WEB BROWSER, HEALTH APPS...
4. What will it look like? Sketch the layout, key features, and how the user will navigate them.